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Aspiration-based Perturbed Learning Automata in Games with Noisy Utility Measurements. Part A: Stochastic Stability in Non-zero-Sum Games

Chasparis, Georgios C.
arXiv (OAI Expanded) · Papers
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computer-science-and-game-theorymachine-learningmultiagent-systemsoptimization-and-control
Reinforcement-based learning has attracted considerable attention both in modeling human behavior as well as in engineering, for designing measurement- or payoff-based optimization schemes. Such learning schemes exhibit several advantages, especially in relation to filtering out noisy observations.
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