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Test-time Reinforcement Learning in Imperfect Information Games

Kubicek, Ondrej et al.
arXiv (All) · Papers
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computer-science-and-game-theory
Test-time reasoning has significantly improved performance in domains ranging from games to language models. However, test-time policy changes with formal guarantees on the performance of the resulting strategy remain a challenge in two-player zero-sum imperfect-information games. Existing solutions
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