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Unifying Physics-Based Humanoid Interaction with a Context-Conditioned Interaction Prior

Li, Jianan et al.
arXiv (All) · Papers
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graphicsrobotics
Developing unified physics-based humanoid controllers that can navigate complex 3D scenes and manipulate objects remains a longstanding challenge. Existing approaches are often specialized for either locomotion or object-centric manipulation, or rely on task-specific reward engineering that does not
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