OSF
open access
All BANG, little buck: Need-related experiences are weakly linked with behavior in the video game domain
Psychological theories of media use often assume that subjective motivation affects observable behavior. Using video games as a test case, we examine this assumption by pairing repeated self-reports of motivation with objective digital trace data at scale. Across two datasets comprising tens of thou
Conceptio Open Archive
Analyze & explore related research in Conceptio
Connect this record directly into your research workflow or AI agent. Explore citations across open repositories, query full text, and export structured proof bundles.
This document is indexed with metadata only: full text is not available in the archive for this record. Open the official source ↗
Related documents
- All BANG, little buck: Basic psychological needs are weakly linked with video gaming behavior#989392
- All BANG, little buck: Basic psychological needs are weakly linked with video gaming behavior#989306
- From Psychological States to Survey Responses: A Theory of Latent States and Response Style#928145
- The Cognitive Mechanics of Video Game Difficulty: An Empirical Analysis#95452
- Investigating the Intrinsic Motivation among Second Language Learners in Using Digital Learning Platforms during the COVID-19 Pandemic#460697
Record · ID 976936
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Retrieved via Conceptio: every document is proof-bundled with source, license, and retrieval metadata.
Bring this data into your agent: Connect via MCP or API · 20 free credits to start · no card required
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive
Read the Docs → · View CLI source on GitHub · Conceptio Open Knowledge Archive