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All BANG, little buck: Need-related experiences are weakly linked with behavior in the video game domain

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OSF · Papers
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displacementmotivationsocial-and-behavioral-scienceswellbeing
Psychological theories of media use often assume that subjective motivation affects observable behavior. Using video games as a test case, we examine this assumption by pairing repeated self-reports of motivation with objective digital trace data at scale. Across two datasets comprising tens of thou
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