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Gradient-based Learning in State-based Potential Games for Self-Learning Production Systems

Yuwono, Steve et al.
arXiv (All) · Papers
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artificial-intelligencecomputer-science-and-game-theorymachine-learning
In this paper, we introduce novel gradient-based optimization methods for state-based potential games (SbPGs) within self-learning distributed production systems. SbPGs are recognised for their efficacy in enabling self-optimizing distributed multi-agent systems and offer a proven convergence guaran
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