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Localization and Neural Splatting on the Edge: An FPGA Scene Memory for Robots

Haohua, Que et al.
arXiv (All) · Papers
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computer-vision-and-pattern-recognitionrobotics
Resource-constrained robots and autonomous vehicles need scene memories that localize a camera and render nearby views without a desktop GPU. Scene-coordinate regression (SCR) and 3D Gaussian splatting (3DGS) fit because they avoid an SfM stage, but ACEsplat-style pipelines are GPU-centered, and mov
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