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game-based-learning
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game-based-learning
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· documents ABOUT game-based-learning across the archive
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Documents about game-based-learning
Documents about game-based-learning
Taxonomic concepts for storyboarding digital games for learning in context
#217270
Dbt
Videogames as a learning tool: is game-based learning more effective?
#654226
RCAAP
Presentation – The CREL Framework: Structuring TTRPGs for Real Learning
#675148
Digital Commons @ NJIT
Commercial Video Games as a Pedagogical Tool: Learning and Social-Emotional Outcomes Among Elementary-Level Students
#434942
OSF
The Effect of Game-Based Learning and Telesimulation on Nursing Students' Management of Postpartum Hemorrhage
#807934
ClinicalTrials.gov
The Early Bird Gets the Word Games and Play: Creating a Context for Authentic Language Learning
#487809
ERIC
Future Farm: An Interactive Web-Based Game for Teaching Precision Agriculture to Students in Punjab, India and the United States
#289580
OSF
Puzzle-Assisted Learning IV: Information Retention and Motivation
#833068
ClinicalTrials.gov
Frontal brain activity assessment during basic life support skill acquisition and transfer in serious game based learning environments.
#420872
NCBI PubMed Central
Game-Master LLMs for Task-Based Role-Play: Supporting the Acquisition of Idiomatic Language in L2 Learning
#611403
arXiv (OAI Expanded)
Game-Master LLMs for Task-Based Role-Play: Supporting the Acquisition of Idiomatic Language in L2 Learning
#612880
arXiv (All)
Parent Attitudes towards the Integration of Digital Learning Games as an Alternative to Traditional Homework
#460609
ERIC
Self-optimization in distributed manufacturing systems using Modular State-based Stackelberg Games
#997928
arXiv (All)
Design, Development, And Evaluation Of The Teacher Competency Framework In Game-Based Learning (TCF-GBL) For Secondary Schools In China
#359518
USM Repository
Automated digital corrective feedback in game-based language learning games
#481890
Dipòsit Digital de la Universitat de Barcelona
the Impact of a Digital Game-based Learning Activity on Nursing Students' Understanding of Surgical Site Infections
#863489
ClinicalTrials.gov
Leveraging Gamification and Game-based Learning in Cybersecurity Education
#199324
OpenAlex
Digital Games in Engineering Education: Systematic Review and Future Trends
#460783
ERIC
The Use of Game-Based Learning Approach to the Literacy and Numeracy of Badjao Children
#630234
HAL (France)
Attitudes Toward and Preconditions for Digital Game–Based Learning Among Public Health and Health Sciences Students: Cross-Sectional Online Survey Study.
#685795
NCBI PubMed Central
Aspiration-based Perturbed Learning Automata in Weakly-Acyclic Games with Noisy Utility Measurements
#789515
arXiv (OAI Expanded)
Aspiration-based Perturbed Learning Automata in Weakly-Acyclic Games with Noisy Utility Measurements
#793519
arXiv (All)
Book Review: <em>Dynamic Teaching of Russian: Games and Gamification of Learning.</em>
#444725
BYU ScholarsArchive
The Role of Game-Based Learning in Experiential Education: Tool Validation, Motivation Assessment, and Outcomes Evaluation among a Sample of Pharmacy Students
#30049
HAL (France)
Game-Based Learning for Asynchronous AI Literacy Course: Approach to Improve Students' Cognitive, Behavioural, Affective, and Ethical Learning of AI
#285351
ODU Digital Commons
Toward an Interactive Pedagogical Framework for Islamic Religious Education: Linking Interactive Pedagogy and Islamic Values Through Student Engagement
#438831
Jurnal Pendidikan Islam
Aspiration-based Perturbed Learning Automata in Games with Noisy Utility Measurements. Part A: Stochastic Stability in Non-zero-Sum Games
#783497
arXiv (OAI Expanded)
Aspiration-based Perturbed Learning Automata in Games with Noisy Utility Measurements. Part A: Stochastic Stability in Non-zero-Sum Games
#785087
arXiv (All)
Game-Theoretic and Learning-Based Approaches in Multi-Agent Systems
#176758
HAL (France)
Digital Game-Based Learning: A Tool for Enhancing Engagement, Motivation, and Autonomy in Araling Panlipunan of Grade Eight Junior High School Students
#480382
HAL (France)
From playing computer games to achieving lexical knowledge: Linking attitudes and time allocation with vocabulary acquisition
#989998
SocArXiv
VAPGAMO trial protocol: a cluster-randomised controlled evaluation of a digital game-based learning intervention to reduce adolescent vaping intention in Malaysian public secondary schools.
#25485
NCBI PubMed Central
LAGengine: Eliminating lag: A real-time physics simulation engine with template-driven classroom authoring and adaptive RL-based runtime optimisation
#365462
RUcore, Rutgers University Community Repository
Reproducibility Materials for "Data Kraken: An Empirical Case Study of User Profiling Techniques and Their Legal Implications"
#397833
Zenodo (CERN)
Embedding Emergency Protocols in Physical Education Teacher Education: A Cross-Sectional Study of Gamified Sensitization
#413082
OSF
GAmIfication: The Viability of Using GenAI to Create Games to Teach Legal Concepts
#779982
Digital Commons @ Western New England University
Protocol effects on feature-based hardware-Trojan detection across Trust-Hub families
#975252
arXiv (All)
Effects of Metalinguistic Corrective Feedback on Novice EFL Students' Digital Game-Based Grammar Learning Performances, Perceptions and Behavioural Patterns
#460794
ERIC
A Meta-Analysis of the Impact of Game-Based Approaches on Affective and Psychomotor Learning Outcomes in Mathematics Education: Evidence from the Davao Region, Philippines
#167220
PhilArchive
Association Between Task Difficulty Regulation in Game-Based Digital Therapeutics and Attention-Deficit/Hyperactivity Disorder Symptoms in Children: Secondary Analysis of a Randomized Controlled Trial.
#275465
NCBI PubMed Central
Pro Environmental Attitudes, Emotions, and Donations After Playing an Ecogame - The Role of Post Gameplay Reflection
#276883
OSF
Detektivspiel mit linearen Funktionen: Game-based Learning zur Förderung der Problemlösekompetenz im Mathematikunterricht der 8. Klasse
#965815
Bielefeld Pub
Do Primary School Teachers Prefer Digital or Non-Digital Games to Support Mathematics Instruction?
#460625
ERIC
Can LLMs Replace Economic Choice Prediction Labs? The Case of Language-based Persuasion Games
#611240
arXiv (OAI Expanded)
Can LLMs Replace Economic Choice Prediction Labs? The Case of Language-based Persuasion Games
#612717
arXiv (All)
Game‐based learning: A review of tabletop exercises for cybersecurity incident response training
#671799
OpenAlex
Actitudes hacia STEM del alumnado de ESO: efectos de la implementación de un Escape Room virtual
#327753
Repositorio Institucional de la Universidad de Burgos (RIUBU)
Effects of Non-Digital Games Integrated with Digital Games for Advancing Fifth Graders' Spatial Reasoning Abilities
#460712
ERIC
The Effect of an Escape Room Simulation on Post-mortem Care Training
#915399
ClinicalTrials.gov
Attitudes and Preconditions towards Digital Game-Based Learning Among Public Health And Health Science Students: Online Student Sur-vey
#1006941
Bielefeld Pub
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