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computer-games
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computer-games
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· documents ABOUT computer-games across the archive
25
Documents about computer-games
Documents about computer-games
Security Games on Series-Parallel Attack Graphs with Adaptive Attackers
#819457
arXiv (All)
Stable Coexistence in Ecologies and Games
#987050
arXiv (All)
GameWAM: A World Action Model for Video Games
#999292
arXiv (All)
On the Fragility of Worst-Case Nash Equilibria in Atomic Congestion Games
#1000183
arXiv (All)
Multiplicative Optimism for Constant Regret in Games
#1036364
arXiv (All)
A Horizon-Independent Regret Bound for Optimistic Hedge in General-Sum Games
#1037522
arXiv (All)
Equilibrium and Infeasibility: A new solution concept for games
#1049889
arXiv (All)
Are Serious Games Promoting Mobility an Attractive Alternative to Conventional Self-training for Elderly People?
#826733
ClinicalTrials.gov
An Improved Hierarchical Deep Reinforcement Learning For Complex Imperfect-Information Card Games
#190835
USM Repository
Supreme Civics: An Interview with Justice Sandra Day O'Connor
#198043
ERIC
The effectiveness of serious games for training of attention and executive functions: a systematic review.
#227969
NCBI PubMed Central
Cooperative Integer Programming Games: Core Stability and Optimal Coalition Structures
#998669
arXiv (All)
Core stability recognition for minimum-cost spanning tree games: Parameterized perspective
#1034790
arXiv (All)
Undefinability of Approximation of 2-to-2 Games
#1037712
arXiv (All)
Constant Swap Regret in General-Sum Games via Two-Scale Higher-Order Optimism
#1048802
arXiv (All)
Power Allocation Games on Signed Networks: Nash Equilibria and Coevolutionary Dynamics
#611393
arXiv (OAI Expanded)
Power Allocation Games on Signed Networks: Nash Equilibria and Coevolutionary Dynamics
#612870
arXiv (All)
Level-2 Inverse Games for Inferring Agents' Estimates of Others' Objectives
#788649
arXiv (OAI Expanded)
Level-2 Inverse Games for Inferring Agents' Estimates of Others' Objectives
#792649
arXiv (All)
Expected flow networks in stochastic environments and two-player zero-sum games
#797126
arXiv (OAI Expanded)
Expected flow networks in stochastic environments and two-player zero-sum games
#798539
arXiv (All)
Tracking-based distributed equilibrium seeking for aggregative games
#1000436
arXiv (All)
On the Equivalence of Zero-Sum Games and Conic Programs
#139047
arXiv (OAI)
Dangerous games: A literature review on cybersecurity investments
#437423
OpenAlex
Computer Games on the Development of Physical Motor Skills and Social Interaction in Preschool Children: Quasi-Experimental Study.
#438929
NCBI PubMed Central
Towards Performatively Stable Equilibria in Decision-Dependent Games for Arbitrary Data Distribution Maps
#617360
arXiv (OAI Expanded)
Towards Performatively Stable Equilibria in Decision-Dependent Games for Arbitrary Data Distribution Maps
#617860
arXiv (All)
Can LLMs Replace Economic Choice Prediction Labs? The Case of Language-based Persuasion Games
#611240
arXiv (OAI Expanded)
Can LLMs Replace Economic Choice Prediction Labs? The Case of Language-based Persuasion Games
#612717
arXiv (All)
BreadQuest: Enhancing Roguelike Accessibility Through Procedural Generation and Thematic Design
#332977
DigitalCommons@CalPoly
The Combined Effect of Active Video Games and tDCS on Balance and Cognitive Flexibility in Children With ASD.
#242482
NCBI PubMed Central
Computer-Based Auditory Rehabilitation
#980546
ClinicalTrials.gov
Entropic Risk-Sensitive Evolutionary Learning and Equilibrium Selection in Coordination Games
#986008
arXiv (All)
Static and dynamic jamming games over wireless channels with mobile strategic players
#987354
arXiv (All)
MLN-EIGS: A multilayer network framework for solving Stackelberg escape interdiction games on dynamic transportation networks
#997562
arXiv (All)
Self-optimization in distributed manufacturing systems using Modular State-based Stackelberg Games
#997928
arXiv (All)
AI, aging well, and accessible digital games: the supplemental role of AI in accessible game design for older adults.
#327276
NCBI PubMed Central
BRAID: Learning Equilibrium Maps in Interdependent Security Games via Weight-Tied Iterative Graph Neural Networks
#609277
arXiv (OAI Expanded)
Horizon-Independent Contraction for Continuous-Time Discounted Regularized Mean-Field Games
#779645
arXiv (OAI Expanded)
Horizon-Independent Contraction for Continuous-Time Discounted Regularized Mean-Field Games
#781020
arXiv (All)
Time spent watching TV or other media, playing computer games and any similar screen activities by sex and age group
#817337
Eurostat
Time spent watching TV or other media, playing computer games and any similar screen activities by sex and age group
#817339
Eurostat
Gradient-based Learning in State-based Potential Games for Self-Learning Production Systems
#997919
arXiv (All)
Co-Investment with Payoff-Sharing Mechanism for Cooperative Decision-Making in Network Design Games
#1036567
arXiv (All)
A Stable-Set Bound and Maximal Numbers of Nash Equilibria in Bimatrix Games
#1050734
arXiv (All)
Polyhedral Methods for Cooperative Games: Small Lifts and Hard Faces
#1051003
arXiv (All)
Pre-Service Teachers' Perceptions of Digital Game-Supported Learning
#130152
ERIC
Más allá del avatar: representaciones, narrativas y comunidades LGBTIQ+ en los videojuegos
#295691
Repositorio Institucional de la Universidad de Burgos (RIUBU)
Dismath: Discrete math gamified educational tool in logic with minimax algorithm and pruning
#463066
Animo Repository
Exploring cooperation mechanisms via deep reinforcement learning in network common-pool resource games
#668555
arXiv (OAI Expanded)
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